The Nimbus has been positioned as the Unofficial Official Apple TV gaming controller - but is it up to the task?
After years of speculation, we now live in a world in which an Apple branded microconsole exists. Of course, it’s not a dedicated gaming device, but as a secondary function it holds its own, and with plenty of upcoming traditional gaming experiences on the way, its future is filled with potential.
Also Read: Should You Buy an Apple TV as a Dedicated Gaming Device?
To be taken even halfway seriously, good gaming hardware needs a quality gamepad, and for anything beyond Wii-inspired party games, physics puzzlers and auto-runners, the Siri Remote just doesn’t cut it. Surely there will be some innovative gaming experiences developed for which the Siri Remote will be indispensable, but for core gaming experiences to succeed on the new hardware, an input device needs to feel like more than just an enabler.
This is where MFi controllers (meaning compatible with iOS and tvOS) come in, and over the course of a weekend, we spent hours getting hands on with the SteelSeries Nimbus, coming away feeling very positive about using it as our gateway to big-screen Apple gaming.
On first opening the box, you’ll see the device nestled securely within a dark grey foam cutout. It gives you a pleasant feeling of having just bought something of value, and is a great touch.
Also Read: Complete List of Apple TV Games
Also Read: Surprise Attack Breaks Down Apple TV
The second thing you’ll notice when lifting it out is the Nimbus’ weight, which has a reassuring heft. Weighing it in on the trusty Grab It laboratory scales, it comes in at 246 grams, which is actually a little more than the PS4’s DualShock 4, which came in at 217 grams. Sitting one above the other, the Nimbus is very similar in length to the DualShock 4 as well.
The four shoulder buttons have a nice, slight resistance to them, and the left and right sticks feel a comfortable distance apart, with the d-pad feeling similarly solid. The four face buttons A, B, X, and Y - clearly modelled on Xbox’s layout, although coloured differently (maybe through fear of litigation) - and the big main menu button are my only real complaint, feeling a little clicky.
Toggling the on/off button found at the front face of the Nimbus (inexplicably labelled “Hold”) caused one out of four LEDs to light up, meaning the device was at 25% charge. While charging via my iPhone 5S’s charger, I downloaded the official app for the Nimbus, which turns out is a nicely put together, and very user-friendly affair. The app doesn’t overload itself with unnecessary complications, and the menus are all obvious as to their intentions. Split into four main tabs there is a Help section with frequently asked questions, a Settings tab to toggle push notifications on and off, a tab to pair the Nimbus in order to check for firmware updates, and the fourth being a list of compatible games.
It’s helpful to have the games list, which is divided into Newest Added, Alphabetical and Top Rated, but now that the Apple TV is out in the wild, it would be great to see an update that added a list of tvOS games that are controller compatible.
Once charged, and after a quick firmware update via Bluetooth on my iPhone, it was a simple task of going into the Remotes and Devices section of the Apple TV settings menu, selecting Bluetooth, and switching on the Nimbus. After the first pairing the controller is remembered, and from then on it’s a matter of switching your controller on whenever you want to use it.
You can also use it to navigate around Apple TV in general, rather than just for games, meaning you’re not having to swap between devices when not in-game.
Put quite simply, the Nimbus does exactly what it should do when playing games. During my excursions into Rayman Adventures and Asphalt 8 Airborne - which you can read more about here - it felt quick, tight, and responsive, and using it will cause gamers long since comfortable with an Xbox or PlayStation layout to feel right at home. It was a strange sensation to occasionally stop and remember that I was actually playing games on the new Apple TV. Having the thought “wow, this is just like playing on a gaming console” will no doubt soon be replaced with the acceptance and realisation that one of the Apple TV’s functions is actually now that of a gaming console.
It’s encouraging for the future of this fledgling microconsole that there is such a capable tool with which to tackle current and future games. Apple and SteelSeries have certainly positioned the Nimbus as the Unofficial Official controller, and that’s fine by us.
You can grab the SteelSeries Nimbus here.
If you are wondering who we are, we're primarily a digital magazine for the iPad focused on the coverage of indie video games. Run by the former editor of Game Informer, you'll find worldwide exclusives, but also an interactive media experience unlike any you have seen before. If you have an iPad, you should check out the free sample issue at the very least, or enjoy one of our other episodes as listed below. There is also a trailer below.
Get Every Episode:
- Episode 1 - Includes The Making of République (*free sample issue*)
- Episode 2 - Includes The Making of Oceanhorn
- Episode 3 - Includes The Making of Monument Valley
- Episode 4 - Includes The Making of Last Inua
- Episode 5 - Includes The Making of World of Tanks Blitz
- Grab It Episodes 2-5 Bundle
- Episode 6 - Includes The Making of Magic the Gathering
- Episode 7 - Includes The Making of Tiny Troopers Alliance and Midnight Star
- Episode 8 - The PAX AUS edition
- Grab It Presents Nihilumbra - Classics Collection
- Grab It Presents Ultimate Indie Game Reviews Vol 1.