Rime Release Date Pushed Back on Nintendo Switch
Releasing in May on PS4, PC and Xbox One, the Nintendo Switch version of upcoming indie adventure Rime has been pushed back to later in 2017.
The upcoming indie adventure game Rime by Tequila Works is a title we have been keeping a close eye on. It has been in and out of developmental hell like a yo-yo over the last four years, but is finally nearing a release. On May 26, the game will land worldwide on PS4, Xbox One and PC. The Nintendo Switch edition was always set to be released later, but all reports had it still hitting a June release window. Until now.
We can confirm that Rime has been officially placed in a Q3 2017 release window, which spans anywhere from July to September. Rime’s Australian distributor, Five Star Games, sent us an email today with its upcoming release schedule, showing the new release window for the game. It also confirmed the previously reported $20 price hike on the Xbox One and PS4 versions.
Rime initially caught our attention for its atmospheric, puzzle-orientated tale of a boy lost on a deserted island trying to find a way back to civilization. Set in a semi open-world, it uses light, perspective, sound and other environmental factors as part of its puzzle-solving, leaving combat on the backburner. Part Legend of Zelda, part Ico and with a dash of The Witness, it’s shaping up as a meaningful entry into the currently slim Nintendo Switch library.
The delay, while disappointing, isn’t a big surprise. Porting to the Switch is proving to be more difficult for developers, and more costly, than originally anticipated. Or at least, originally touted by Nintendo. Plus Tequila Works has two other projects on its hands. It’s releasing the PS4 game The Sexy Brutale on April 11, and is working on a “complex murder mystery” VR game called The Invisible Hours.
Nintendo Switch Magazine
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