Primal Carnage: Extinction Announced - Interview in Grab It PAX AUS Edition
First-person shooting and the Jurassic era should be a match made in heaven and one IP chomping at the bit to deliver on the mouth-watering premise is Primal Carnage. After the original game’s release in 2012, cult status soon followed, as did a number of updates refining the experience. When a sequel Genesis was announced as a PS4 launch title, fans were thrilled, however the game was later shelved – as was an on-rails mobile spin-off – and behind the scenes, the IP changed hands.
Today, we can reveal that a sequel, Primal Carnage: Extinction, is on its way to PC and PS4. In Episode 8 of Grab It, we have screenshots, music, detailed information and an in-depth interview with Aaron Pollack, studio director at Circle 5 Studios – who are co-developing the title with Pub Games. The interview goes in-depth on what happened with Genesis and the IP behind the scenes, as well as detailing what the coming sequel offers and what lies ahead in the future. Here is a snippet:
Primal Carnage: Genesis was a concept that was developed at a time when the Primal Carnage brand was being pulled in different directions within Lukewarm Media. Some of the team felt that a PS4 launch title (Genesis) was the best opportunity to pursue while others felt there was plenty of opportunity left developing more content for the original game. The first option was pursued and Genesis was announced in March 2013. But as the months progressed it became clear that the single-player story envisioned was too large a project for Lukewarm Media to complete by PS4 launch.
Other big features and additions include Call of Duty quality visuals, a new class-system for selecting dinosaurs, loot drops, ten sprawling maps, a new “over-the-shoulder” camera mode for both classes, and three different game modes, including Team Deathmatch, Get to the Chopper and Capture The Egg.
Episode 8 of Grab It is free for a limited time and is available on iPad – you can Grab It here.